Level 1 Dialogue

You try to help the shoe that is being made fun of. The other clothes make fun of him and are all rude. Shoe wants him fixed up. If you fix him up, he stays quiet and the crowd is happy then makes fun of you the player. You are driven into nightmare. If you don’t help sew him up, you try to convince him that he should accept himself and bring him to another box full of reject items that accept him and are friendly.

Characters            

 

Shoe:

Hey you! Yes you!

I haven’t seen you around here before. Are you new?

Well! I’m Shoe and it’s nice to meet you!

(Possible dialogue choice for player. Dialogue change if implemented.)

(Nice to meet you too!)

(Yeah.)

(Why are you alone?)

I know I’m just a torn shoe but, never tell anyone they can’t ‘prushoe’ their dreams as I was told!

But hey! It would be great if you can help stitch me up because well, why knot?

I’m just kidding!

I just want to try to befriend the other clothes, but they ain’t too friendly since I’m torn up and all.

I’ll just be waitin’ over here if you can.

 

(Visit Shoe with nothing.)

 

Forgot what I asked? No problem!

Sometimes I need to take a jog to get my memory back but, I ain’t no running shoes!

I just need something to help lace me back up so the others can, well, you know, be friendlier and open to me!

 

(Visits Shoe again with nothing.)

 

I just want some friends. . . sighs.

 

(Visits Shoe with stitching supplies.)

 

Oh boy! You brought the supplies to help lace me back up.

Thanks pal!

(Possible dialogue choice for player. Dialogue change if implemented.)

(Yes)

(No)

. . .

 

(Throwing Shoe away.)

 

I knew I could count on- wait, why are we here?

*loud music playing*

It actually kind of sounds like a party going on in there!

. . . Are you telling me I should go into the dumps? Will even the dump accept a shoe like me?

Well, alright, I trust you bud!

 

(Shoe in the garbage. Player perspective.)

 

Shoe is seen laughing and having a great time.

No one is leaving him out of the party and people keep coming up to meet the newcomer.

 

 

 

Junk Clothes’ Dialogue:

 

C’mon in buddy!

You’re looking great!

Whoa! Man you’re already a party animal.

Loving that energy you have!

Hah! Nice jokes you got there, bud.

 

 

Fixed Clothes’ Dialogue:

 

Ugh, does that ruined shoe EVER shut up?

Have you seen what Shoe even looks like? That was so, last year ago. giggles.

That shoe belongs with the rest of them. In the garbage!

Oh my gosh! You look so clean (input clothes they are talking to here.)

Thank you! You look so pretty too!

Why is (input clothes they are talking to here) even saying that? They look so last season.

Ugh! I think I stained a hem.

Blah blah blah. That’s all that stupid shoe ever does.

 

(Asking for sewing supplies.)

 

How am I supposed to know?

Did someone say something?

Do we even have that?

Pretty sure it’s – wait, are you trying to help Shoe? Never mind.

 

(After you tie Shoe up.)

 

Oh thank goodness you shut that Shoe up!

Hah! That’s funny. You tried helping him and got him to shut up. I must thank you.

You know, you’re kind of annoying like Shoe. Leave me alone.

And who are you supposed to be?

Oh, is someone saying something? Must be the wind.

 

 

Item Interaction:

 

Window: So dark. I can’t really see anything going on outside.

Garbage: *loud music playing*

Talking to the Garbage: Loud music is coming from the garbage.

Drop Latter: It’s broken.

Sewing Supplies: A box of sewing supplies.

Junk: Just a pile of junk. Nothing special.

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